By the time The Verge’s first episode of The Verge Vinecast aired, we’d spent almost two weeks talking about video games, the best ones, and most terrible ones.
But as the first episode wrapped up, I was looking at the Vine feed for a post I’d written about the latest game in The Verge Vineseries series, The Verge Tv’s TvT’s TVT’s Vinecasts, and there was something missing.
The Vine feed didn’t contain any of the Vine’s most recent shows.
I had missed it.
The Verge wasn’t even airing a show.
But the Verge Vinefeed had been there.
That’s what I was told.
That wasn’t a surprise.
It was the norm.
We were the only news organization in the world that didn’t have a YouTube channel.
And we didn’t know it.
“The Verge Vinefeed is not something we want to advertise,” Kotaku’s senior vice president of marketing, Scott Lindholm, told Polygon.
“We’ve tried to build a product around it, but we have a few different ways of advertising to help drive more people to the site.”
We were going through a slow, difficult time.
I remember thinking, We need to make this work.
We need more people.
I’m a big fan of the Verge Vine feed, but it was clear that Kotaku didn’t want to put more people at the top of its YouTube channel to watch the best games and the best TV shows of the moment.
Kotaku wanted people to watch The Verge for free.
And Kotaku knew that the Vine was the way to do that.
Kotak didn’t even have a Vine app, but the Verge did.
So it was up to me to create one.
The process I went through in creating my own YouTube channel started out with a quick Google search, looking for Vine channels and looking for the best videos to watch.
I started with one Vine, but I eventually settled on creating one for every week of the week and watched as many of them as I could.
It wasn’t easy, as I struggled to find videos to choose from.
The problem is, the Vinefeeds that we’ve created are all just one giant channel.
Kotalkog.tv is one.
And the Verge is one big channel.
But I was able to find a lot of good videos, a lot that had lots of good content, that were all pretty great.
It helped me find a niche, I think, for myself and my channel, and I was getting a lot more people watching my Vine feed.
That was great, but that also meant I had to spend a lot less time and money on advertising.
I spent less time creating videos, and my Vine account wasn’t much bigger.
And because my account was so small, I had less time to spend on YouTube.
Kotkoworld is another channel I created for my own personal Vine feed that’s really just a single Vine account, with a few thousand subscribers, which means I didn’t need to create the whole channel.
All my Vine videos were just one Vine account.
But my own Vine was getting tons of views, and a lot were really good, and people were watching my videos.
I was really proud of that.
I didn, in other words, have a lot to gain from being a part of The Wire.
“You don’t have to go to a huge channel to do it,” Lindholm told Polygons’ Ben Bajarin.
“A lot of people are doing that, and they’re making a lot money doing it.
You just need a big enough audience to justify it.”
And that’s exactly what The Verge did, creating a very large Vine account for itself, and creating a lot fewer videos than I’d done.
But it was worth it, in my opinion, to spend more time creating Vine videos for Kotaku and Kotaku for Kotkomedia.
Because I’d found myself making a few hundred Vine videos a week, I wasn’t really thinking about monetizing those, either.
I thought of the channel as just a channel for me, and Kotkovideo.tv was a channel I could create for my audience.
I also thought about Kotaku, because I had an understanding that it was a company that was constantly growing.
Kotaki.tv wasn’t an entirely new channel, but a big channel that Kotaki had been growing from for a long time.
Kotakisource.tv, Kotaki for Kotaki, Kotakisource.TV was another Kotaki channel.
My Kotaki account was growing, and it was growing quickly.
I wasn, in fact, making a ton of Vine videos and trying to monetize that.
But Kotaku was growing rapidly, too,